The Zone

A Near Future Sci-Fi LARP

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events:siteplan [2024/06/27 10:21]
mochtire
events:siteplan [2024/06/27 10:23] (current)
mochtire
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 <fs large><fc #e37700>**Accessibility**</fc></fs> <fs large><fc #e37700>**Accessibility**</fc></fs>
  
-**The Zone is primarily a combat game. That said we have had several players for whom the combat is very much a minor interest and one or two who have avoided it as much as possible. There are science missions with little to no combat. These are currently run down a short flight of stone stairs, but we use that spot for preference because it keeps the missions out of sight of the Bar, we do have several other options for these missions if we have players for whom the stairs are an issue. At E11 we trialed using the space north of the main building adjacent to the pond and it worked far better than anticipated. Going forward this is likely to be our primary spot for anomaly missions.\\+**The Zone is primarily a combat game. That said we have had several players for whom the combat is very much a minor interest and one or two who have avoided it as much as possible. There are science missions with little to no combat. These have previously been run down a short flight of stone stairs, and we used that spot for preference because it keeps the missions out of sight of the Bar. At E11 we trialed using the space north of the main building adjacent to the pond and it worked far better than anticipated. We have since used that same spot for almost all the science-specific missions.\\
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 For other missions we tend to use the woods to the east and west. To the west there is a series of clearings accessed down a couple of quite steep slopes, then the deep hollow mentioned above, then a couple of narrow paths along the hillside parallel to the field. For anyone with mobility issues this is unlikely to be suitable. To the east we mainly follow the public footpath which is relatively flat but with some muddy patches. The southern end of that path opens out onto the field and into the trees at the southern tip of the field. Unfortunately the site managers have put metal rails up to deter dogwalkers from walking onto site, so this may present a serious barrier to accessibility. The northern edge of that path ends in either a stone staircase or you can continue slightly further along the path and it slopes up to meet the access road. Unfortunately, further inspection at E11 shows that the northern edge of the public footpath ends in 2 large steps and has metal barriers, which prevented wheelchair access entirely.\\ For other missions we tend to use the woods to the east and west. To the west there is a series of clearings accessed down a couple of quite steep slopes, then the deep hollow mentioned above, then a couple of narrow paths along the hillside parallel to the field. For anyone with mobility issues this is unlikely to be suitable. To the east we mainly follow the public footpath which is relatively flat but with some muddy patches. The southern end of that path opens out onto the field and into the trees at the southern tip of the field. Unfortunately the site managers have put metal rails up to deter dogwalkers from walking onto site, so this may present a serious barrier to accessibility. The northern edge of that path ends in either a stone staircase or you can continue slightly further along the path and it slopes up to meet the access road. Unfortunately, further inspection at E11 shows that the northern edge of the public footpath ends in 2 large steps and has metal barriers, which prevented wheelchair access entirely.\\
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 We will make whatever accommodations we can for someone with mobility issues but ultimately we are somewhat restricted by what the geography of the site will allow.** We will make whatever accommodations we can for someone with mobility issues but ultimately we are somewhat restricted by what the geography of the site will allow.**
events/siteplan.1719483698.txt.gz · Last modified: 2024/06/27 10:21 by mochtire