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rules:actions [2021/06/10 14:56] mochtire [Scavenging] |
rules:actions [2022/12/10 09:27] (current) aettles ↷ Links adapted because of a move operation |
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It should be noted that downtime activity must be zero risk. Anything that carries even a tiny degree of personal risk must be done in uptime at an event. Downtime activity should be restricted to things like poring over data, maps and journals that would be a bit tedious to do at an event. If you are in any doubt, just ask.\\ | It should be noted that downtime activity must be zero risk. Anything that carries even a tiny degree of personal risk must be done in uptime at an event. Downtime activity should be restricted to things like poring over data, maps and journals that would be a bit tedious to do at an event. If you are in any doubt, just ask.\\ | ||
+ | \\ | ||
+ | If you are working as part of a team on a project you should all note down all the names of the team on your downtime form.\\ | ||
+ | |||
+ | ===Possible Projects=== | ||
+ | |||
+ | * Establish contacts within a faction, do them a few favours, work towards joining the faction. | ||
+ | * Find a suitable spot to set up a workspace of some kind like a laboratory or gunsmithing workshop. | ||
+ | * Spend more time picking through data you have acquired in uptime to arrive at more detailed conclusions. | ||
+ | * Speak to NPCs at the Bar to learn more about the various factions, how anomalies work, freelancer gossip and so forth. | ||
+ | * Work on a specific scientific or technical project (build a new gun, analyse a weird pill etc). This will require access to a suitable workspace. | ||
+ | |||
+ | ====Crafting==== | ||
+ | |||
+ | You can dedicate one or more downtime slots to crafting items for use in game. Please see the [[rules: |