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rules:armour [2021/06/08 10:27] mochtire |
rules:armour [2023/07/31 15:26] (current) mochtire |
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|Heavy combat armour|2500c|+30 health & +2 hit points|Rigid body armour & some arm/leg armour| | |Heavy combat armour|2500c|+30 health & +2 hit points|Rigid body armour & some arm/leg armour| | ||
|Light environment suit|1800c|+10 health|chemical hazard suit + mask| | |Light environment suit|1800c|+10 health|chemical hazard suit + mask| | ||
- | |Heavy environment suit|3200c|+20 health|chemical hazard suit + mask| | + | |Heavy environment suit|3200c|+20 health|chemical hazard suit, tactical vest + mask| |
Environment suits will also offer protection against environmental hazards at the discretion of the mission referee. In this regard a heavy environment suit offers no extra protection compared to a light one. | Environment suits will also offer protection against environmental hazards at the discretion of the mission referee. In this regard a heavy environment suit offers no extra protection compared to a light one. | ||