The Zone

A Near Future Sci-Fi LARP

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rules:downtime

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rules:downtime [2024/03/05 21:19]
mochtire
rules:downtime [2024/07/31 11:16] (current)
mochtire
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-<fs xx-large><fc #e37700>**Currently Under Review**</fc></fs>+<fs xx-large><fc #e37700>**Downtime Process**</fc></fs>
  
 **Downtime is an optional process but it does provide several options to improve your character and make your own life a little more comfortable at events.**\\ **Downtime is an optional process but it does provide several options to improve your character and make your own life a little more comfortable at events.**\\
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 **Before anything else happens you will need to organise your finances. If you do not submit downtime the game team will do this part for you.** **Before anything else happens you will need to organise your finances. If you do not submit downtime the game team will do this part for you.**
-  - Pay lifestyle (see [[rules:lifestyle|this page]] for details). The game team will default to the Basic lifestyle unless you can't afford it. +  - Pay lifestyle (see [[rules:lifestyle|this page]] for details). The game team will default to the Basic lifestyle **//not sleeping at the Manor//** unless you can't afford it. 
   - Service debts. You must pay a minimum of 20% off any accrued debts or the Bar will come for your knees. If you cannot pay you will need to make an arrangement with the Bar that you might not like. You can always pay extra. The game team will default to 20%   - Service debts. You must pay a minimum of 20% off any accrued debts or the Bar will come for your knees. If you cannot pay you will need to make an arrangement with the Bar that you might not like. You can always pay extra. The game team will default to 20%
  
-<fs large><fc #e37700>**Activities**</fc></fs>+<fs large><fc #e37700>**Skills**</fc></fs> 
 + 
 +**During each downtime phase a selection of skills will be made available to learn. This list is generated randomly, but it can be influenced by talking to Bar NPCs and putting up cash bounties to attract the right people to teach the skills. Just asking the game team does nothing, you need to take some action at an event. These skills cost an amount of credits as listed on the [[rules:skills|skills page]].\\ 
 +\\ 
 +Any skill that has been researched by a player can be taught for free by any player that knows it to any other player.**\\ 
 + 
 +<fs large><fc #e37700>**Activities**</fc></fs>\\
  
 ^Activity^Description^Cost in Weeks^Other Costs^ ^Activity^Description^Cost in Weeks^Other Costs^
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 So far we have used an online form, paper forms at the event, and one to one time with each player at events, and none of these systems have worked. The online form generally got very low take-up, the paper forms at events yielded at least one form with nothing on it except the word nanotechnology in all caps, and the one-to-one talks were too time consuming when we'd all rather be shooting stuff.\\ So far we have used an online form, paper forms at the event, and one to one time with each player at events, and none of these systems have worked. The online form generally got very low take-up, the paper forms at events yielded at least one form with nothing on it except the word nanotechnology in all caps, and the one-to-one talks were too time consuming when we'd all rather be shooting stuff.\\
 \\ \\
-So long as all the various bits and pieces listed above happen, we are no longer concerned how they are communicated. We have an active Facebook and Discord presence, either are acceptable ways to contact the game team, along with the official email <refs@thezonelarp.co.uk>. In addition we will advertise times where the game team will be available on Discord to discuss project ideas, mission requests or anything else that comes up.+So long as all the various bits and pieces listed above happen, we are no longer concerned how they are communicated. We have an active Facebook and Discord presence, either are acceptable ways to contact the game team, along with the official email <refs@thezonelarp.co.uk>. In addition we will advertise times where the game team will be available on Discord to discuss project ideas, mission requests or anything else that comes up.** 
 + 
 +<fs large><fc #e37700>**Deadlines**</fc></fs> 
 + 
 +**Gun programming happens 2-3 days before an event. Anything that would affect that has to happen by the weekend before each event. That means adding new skills, installing weapon upgrades and purchasing new weapons or armour. If it affects weapon damage or your health stat, we need to know about it a week before the event.\\ 
 +\\ 
 +Research projects may well lead to crafting a weapon or armour upgrade so the above applies. Other projects will require updates to the wiki and may yield information relevant to plot at the next event. The sooner these can be submitted the better so that teaser information can go out and we can get suitable consequences written into the next event.\\ 
 +\\ 
 +Should anything you want to do require a mission to be written for the next event that will also take some time so the sooner you can get such a request in the better. We are still writing right up to the last minute and we can and do improvise encounters and mini missions but we will not always have the necessary props and QR codes working last minute.**
rules/downtime.1709673546.txt.gz · Last modified: 2024/03/05 21:19 by mochtire