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rules:loot [2021/06/08 15:55] mochtire |
rules:loot [2022/12/10 09:27] (current) aettles ↷ Page moved from wiki:rules:loot to rules:loot |
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All food and drink items put out as loot can be consumed by the characters if they so wish. If the item is used up it has no bearing on downtime costs. Yes, that means you can eat/drink the phys-rep... | All food and drink items put out as loot can be consumed by the characters if they so wish. If the item is used up it has no bearing on downtime costs. Yes, that means you can eat/drink the phys-rep... | ||
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+ | ====Materials==== | ||
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+ | The entire freelancing industry is set up to acquire exotic materials and new scientific data. It is to all intents and purposes a modern gold rush. Materials and items of scientific interest will not be marked up as such in any way. Determining whether or not something is worth money is a matter of guesswork and experience. All such loot items are worth whatever someone is willing to pay for them. | ||
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+ | ====Data==== | ||
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+ | Useful data can come in three forms, scientific readings phys-repped by a QR code, paper or files on a memory stick. Scanning a QR code to acquire data will give you a pass phrase to give to referees. That pass phrase can be passed on to others or sold for cash.\\ | ||
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+ | Characters should be wary when selling on data though. If they have been paid to acquire data, then keeping copies to sell on to other parties could cause upset to the original employer. Some data is only of value if no-one else knows it and sometimes the best way to make data more valuable is to thin out the number of people that know it... | ||
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