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rules:skills:scientific [2021/06/06 14:49] mochtire created |
rules:skills:scientific [2025/02/26 14:00] (current) mochtire |
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- | =====Scientific Skills===== | + | ;#; |
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- | Cost represents the credits required to be trained in the skill during downtime. This can be ignored for the four starting skills. | ||
- | ^Name^Description^Pre-Requisites^Cost^ | + | **Cost represents the credits required to be trained in the skill during downtime. This can be ignored for the four starting skills.** |
- | |Data Gathering||None|1000c| | + | |
- | |Data Analysis||Data Gathering|1500c| | + | |
- | |Biology||Data Analysis|1800c| | + | |
- | |Chemistry||Data Analysis|1800c| | + | |
- | |Physics||Data Analysis|1800c| | + | |
- | |Mathematics||Data Analysis|1800c| | + | |
+ | ^<fc # | ||
+ | |<fc # | ||
+ | |<fc # | ||
+ | |<fc # | ||
+ | |<fc # | ||
+ | |<fc # | ||
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+ | *Advanced Science and Advanced Medicine are the only skills with the cost listed as n/a that can be taken at the start of play. You cannot learn both Advanced Science and Advanced Medicine |