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rules:skills:scientific [2021/06/06 15:07] mochtire |
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- | =====Scientific Skills===== | + | ;#; |
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- | Cost represents the credits required to be trained in the skill during downtime. This can be ignored for the four starting skills. | ||
- | ^Name^Description^Pre-Requisites^Cost^ | + | **Cost represents |
- | |Data Gathering|The character knows how to use basic scientific apparatus and scanners in order to collect data and readings in the field. This skill is a requirement for many contracts and missions for the scientific teams. If you have this skill you scan any QR code marked READINGS. The QR code will yield a passphrase. Give that phrase | + | |
- | |Data Analysis|This skill allows a character to study data they have acquired and draw some basic implications from it. If you give the passphrase from the QR code for readings, or a physical copy of acquired data, to the ref team they will tell you what conclusions you can get from the data.|Data Gathering|1500c| | + | |
- | |Biology|The character has the equivalent of a degree | + | |
- | |Chemistry|The character has the equivalent of a degree in chemistry. This can yield extra data from the Data Analysis skill and allows the character to contribute to scientific research projects that involve this discipline.|Data Analysis|1800c| | + | |
- | |Physics|The character has the equivalent of a degree in physics. This can yield extra data from the Data Analysis skill and allows the character to contribute to scientific research projects that involve this discipline.|Data Analysis|1800c| | + | |
- | |Mathematics|The character has the equivalent of a degree in mathematics. This can yield extra data from the Data Analysis skill and allows the character to contribute to scientific research projects that involve this discipline. Mathematics also covers | + | |
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+ | *Advanced Science and Advanced Medicine are the only skills with the cost listed as n/a that can be taken at the start of play. You cannot learn both Advanced Science and Advanced Medicine |