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rules:usage [2023/03/22 14:47] mochtire |
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Several of the skills that use QR codes require a kit to use them. Players should carry out some suitable roleplay using that kit before scanning the code. Where the code gives an amount of time the player should continue to roleplay for that amount of time (the ref will be timing you). If you stop roleplaying to join a gunfight, have a sandwich or take a nap, the referee will pause the timer. A small number of QR codes might tell you that if you pause a task, the timer goes back to 0 so be wary. Some skills, such as Demolitions or Hacking, may have actions that are time sensitive and cannot be paused without consequences. | Several of the skills that use QR codes require a kit to use them. Players should carry out some suitable roleplay using that kit before scanning the code. Where the code gives an amount of time the player should continue to roleplay for that amount of time (the ref will be timing you). If you stop roleplaying to join a gunfight, have a sandwich or take a nap, the referee will pause the timer. A small number of QR codes might tell you that if you pause a task, the timer goes back to 0 so be wary. Some skills, such as Demolitions or Hacking, may have actions that are time sensitive and cannot be paused without consequences. | ||
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+ | When roleplaying Tracking you should look around the area immediately by the code, and roleplay looking for marks, prints and other tracks for about a minute. | ||