farm:farmkit
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| farm:farmkit [2025/02/20 20:55] – [Biology Lab] mochtire | farm:farmkit [2025/10/30 17:41] (current) – [Electronics Recipes] mochtire | ||
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| |Personal Shield|Stops bullets. Not currently 100% effective, but will prevent some injuries. Adds 10 health to the wearer, phys-rep is an electronic device in a belt pouch|2000c per device|1 device per week| | |Personal Shield|Stops bullets. Not currently 100% effective, but will prevent some injuries. Adds 10 health to the wearer, phys-rep is an electronic device in a belt pouch|2000c per device|1 device per week| | ||
| |Personal Shield (internal)|As above, but installed inside the body. Requires a bionic limb or Cyberimplant A|4000c per device|1 device per week| | |Personal Shield (internal)|As above, but installed inside the body. Requires a bionic limb or Cyberimplant A|4000c per device|1 device per week| | ||
| + | |Automated Scanner|A set of scientific instruments housed in a cover designed to protect against the Red Sky that can be set up to take readings over a fixed period of time without user input|2000c per device|1 device per week| | ||
| + | |Anti-Paralysis Device|A transmitter producing a continuous tone outside of human hearing. This tone counters any paralysis sound weapon used within 20m of the transmitter|3000c per device|1 device per week| | ||
| All cybernetic implants or upgrades require a week of downtime for the surgery and a week of downtime from the recipient for recovery. The Cybersurgery skill is needed for implanting. | All cybernetic implants or upgrades require a week of downtime for the surgery and a week of downtime from the recipient for recovery. The Cybersurgery skill is needed for implanting. | ||
farm/farmkit.1740084907.txt.gz · Last modified:  by mochtire
                
                