The Zone

A Near Future Sci-Fi LARP

User Tools

Site Tools


rules:combat

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
rules:combat [2022/12/10 09:31] – ↷ Links adapted because of a move operation aettlesrules:combat [2025/12/16 11:04] (current) mochtire
Line 1: Line 1:
-;#; 
 <fs xx-large><fc #e37700>**Combat & Hazards**</fc></fs> <fs xx-large><fc #e37700>**Combat & Hazards**</fc></fs>
-;#;+ 
 +**Between physics breaking anomalies, bandit groups and warring factions, the Zone can be a dangerous place.** 
 + 
 +^<fs large>**[[rules:ranged|Ranged Combat]]**</fs>^<fs large>**[[rules:melee|Melee Combat]]**</fs>^<fs large>**[[rules:healing|Healing & Stabilisation]]**</fs>
 +^<fs large>**[[rules:wounds|Wounds & Long Term Effects]]**</fs>^<fs large>**[[rules:effects|Environmental Effects]]**</fs>^<fs large>**[[rules:calls|Combat Calls]]**</fs>
  
  
-[[rules:ranged|Ranged Combat]]\\ 
-[[rules:melee|Melee Combat]]\\ 
-[[rules:healing|Healing & Stabilisation]]\\ 
-[[rules:wounds|Wounds & Long Term Effects]]\\ 
-[[rules:effects|Environmental Effects]]\\ 
  
  
  
rules/combat.1670664661.txt.gz · Last modified: by aettles