The Zone

A Near Future Sci-Fi LARP

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rules:combat

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rules:combat [2025/12/16 11:03] mochtirerules:combat [2025/12/16 11:04] (current) mochtire
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 **Between physics breaking anomalies, bandit groups and warring factions, the Zone can be a dangerous place.** **Between physics breaking anomalies, bandit groups and warring factions, the Zone can be a dangerous place.**
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-^<fs large>**[[rules:ranged|Ranged Combat]]^[[rules:melee|Melee Combat]]^[[rules:healing|Healing & Stabilisation]]^ +^<fs large>**[[rules:ranged|Ranged Combat]]**</fs>^<fs large>**[[rules:melee|Melee Combat]]**</fs>^<fs large>**[[rules:healing|Healing & Stabilisation]]**</fs>
-^[[rules:wounds|Wounds & Long Term Effects]]^[[rules:effects|Environmental Effects]]^[[rules:calls|Combat Calls]]**</fs>+^<fs large>**[[rules:wounds|Wounds & Long Term Effects]]**</fs>^<fs large>**[[rules:effects|Environmental Effects]]**</fs>^<fs large>**[[rules:calls|Combat Calls]]**</fs>
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rules/combat.1765882981.txt.gz · Last modified: by mochtire