rules:crafting
Differences
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| rules:crafting [2025/12/10 10:52] – mochtire | rules:crafting [2026/03/27 11:18] (current) – mochtire | ||
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| **Crafting items and upgrades during downtime requires several things.** | **Crafting items and upgrades during downtime requires several things.** | ||
| - | * A usable [[root: | + | * A usable [[: |
| * A suitable blueprint. These can be found as loot or developed as a research project. Once found/ | * A suitable blueprint. These can be found as loot or developed as a research project. Once found/ | ||
| * The relevant skill. | * The relevant skill. | ||
| Line 43: | Line 43: | ||
| **A small number of crafting projects may require multiple skills, for example Electronics to build a device and Mathematics for the operating system to run it. These skills could come from multiple characters working together, or from the same character.** | **A small number of crafting projects may require multiple skills, for example Electronics to build a device and Mathematics for the operating system to run it. These skills could come from multiple characters working together, or from the same character.** | ||
| - | <fs large>< | ||
| - | |||
| - | **Previously, | ||
rules/crafting.1765363945.txt.gz · Last modified: by mochtire
