rules:food
Differences
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| rules:food [2024/03/04 12:03] – mochtire | rules:food [2026/03/27 11:34] (current) – mochtire | ||
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| |Trapping|Those with the Trapper skill are also eating meat on occasion, assuming they can catch it and are willing to risk eating it. Other than that, it is very similar to foraging, including at an event| | |Trapping|Those with the Trapper skill are also eating meat on occasion, assuming they can catch it and are willing to risk eating it. Other than that, it is very similar to foraging, including at an event| | ||
| - | Players are asked not to consume anything else whilst | + | The player-run faction, The Manor House Mob, has risen to power at least in part on the back of its catering and food will be available at The Gatehouse. Members |
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| - | All of the bars produce a limited amount of distilled spirits of one form or another. Very occasionally, | + | All of the bars produce a limited amount of distilled spirits of one form or another. Very occasionally, |
| Anyone with access to suitable crafting facilities, e.g. the Farm, can make a supply of alcohol. They can flavour that in any way they see fit in much the same way the Bar produces its alcohol supplies. producing the alcohol takes a downtime action though. This is obviously not an option for new players. | Anyone with access to suitable crafting facilities, e.g. the Farm, can make a supply of alcohol. They can flavour that in any way they see fit in much the same way the Bar produces its alcohol supplies. producing the alcohol takes a downtime action though. This is obviously not an option for new players. | ||
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| Crafting food has two options, players can use either or both, they each take one week of downtime to feed one person. | Crafting food has two options, players can use either or both, they each take one week of downtime to feed one person. | ||
| Option 1 is growing vegetable matter. Characters can speed grow any fruit or vegetable in sufficient quantities to survive for 8 weeks. | Option 1 is growing vegetable matter. Characters can speed grow any fruit or vegetable in sufficient quantities to survive for 8 weeks. | ||
| - | Option 2 is 3D printing other types of food. Again, one downtime week produces enough to feed one person for 8 weeks. | + | Option 2 is 3D printing other types of food, such as meat, cheese and bread. Again, one downtime week produces enough to feed one person for 8 weeks. |
| The available items for printing are as follows | The available items for printing are as follows | ||
| - | Meat. Mince, chicken breasts, steaks are all acceptable. There should be nothing with a bone in it and nothing | + | Meat. Mince, chicken breasts, steaks are all acceptable. There should be nothing with a bone in it. Recipes have now been acquired for some processed |
| Cheese. Nothing flavoured or with other ingredients mixed in. A piece of Brie is acceptable, Wensleydale with cranberries is not. | Cheese. Nothing flavoured or with other ingredients mixed in. A piece of Brie is acceptable, Wensleydale with cranberries is not. | ||
| Bread. Relatively plain white or brown bread only. | Bread. Relatively plain white or brown bread only. | ||
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| Players can work in pairs to combine printed food with fresh vegetables, taking one week of downtime each to produce a full set of all available foods. | Players can work in pairs to combine printed food with fresh vegetables, taking one week of downtime each to produce a full set of all available foods. | ||
| - | Any crafted food should be prepared on open fires outside the main building. Players will not have access to the onsite kitchen. | + | Any crafted food should be prepared on open fires outside the main building. Players will not have access to the onsite kitchen. The catered ticket option will be prepared by crew. You may even have waiters... |
rules/food.1709553781.txt.gz · Last modified: by mochtire
