The Zone

A Near Future Sci-Fi LARP

User Tools

Site Tools


rules:loot

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
rules:loot [2026/03/27 10:08] – [Parts] mochtirerules:loot [2026/03/27 11:10] (current) – [Data] mochtire
Line 11: Line 11:
 ====Food & Drink==== ====Food & Drink====
  
-In similar fashion to parts, food items will be marked up with a value in credits. This can be deducted from your lifestyle costs in downtime. If food items are sold the prices can vary tremendously. Unlike parts though, food can sell for far higher prices than the marked cost. Most freelancers have a fairly boring diet so rare foods command a high price.\\+Food items have standard value in bucks. This can be deducted from your lifestyle costs in downtime. If food items are sold the prices can vary tremendously. Unlike parts though, food can sell for far higher prices than the normal cost. Most freelancers have a fairly boring diet so rare foods command a high price. For example, canned food is set at 4b and will reduce your downtime costs by 4b. However, if it's a can of stewed steak that could potentially command a significantly higher price to the right buyer.\\
 \\ \\
 Drinks will not be marked with a price at all. They can be sold for whatever you can get for them. They will have no impact on your living expenses. Cans of fizzy drinks in good condition can be worth a reasonable amount. Beers and spirits can be worth much more.\\ Drinks will not be marked with a price at all. They can be sold for whatever you can get for them. They will have no impact on your living expenses. Cans of fizzy drinks in good condition can be worth a reasonable amount. Beers and spirits can be worth much more.\\
 \\ \\
-All food and drink items put out as loot can be consumed by the characters if they so wish. If the item is used up it has no bearing on downtime costs. Yes, that means you can eat/drink the phys-rep...+All food and drink items put out as loot can be consumed by the characters if they so wish. If the item is used up it has no bearing on downtime costs. Yes, that means you can eat/drink the phys-rep. We have previously put out bottles of single malt whisky as lootThe majority were sold to the Bar for tens of thousands of credits, but players were perfectly entitled to just sit and drink it if they so wish
  
 ====Materials==== ====Materials====
Line 23: Line 23:
 ====Data==== ====Data====
  
-Useful data can come in three forms, scientific readings phys-repped by a QR code, paper or files on a memory stick. Scanning a QR code to acquire data will give you a pass phrase to give to referees. That pass phrase can be passed on to others or sold for cash.\\+<fc #e37700>**Please be aware that the situation with data has changed dramatically. Now that the primary selling point for anything is player-controlled, data will need to be sold externally to an NPC that does not work for The Gatehouse. This carries additional risks and depending on what's sold could be considered a PvP action. Please seek ref advice before trying to sell data.**</fc> 
 + 
 +Useful data can come in three forms, scientific readings phys-repped by a QR code, paper or files on a memory stick.\\
 \\ \\
 Characters should be wary when selling on data though. If they have been paid to acquire data, then keeping copies to sell on to other parties could cause upset to the original employer. Some data is only of value if no-one else knows it and sometimes the best way to make data more valuable is to thin out the number of people that know it... Characters should be wary when selling on data though. If they have been paid to acquire data, then keeping copies to sell on to other parties could cause upset to the original employer. Some data is only of value if no-one else knows it and sometimes the best way to make data more valuable is to thin out the number of people that know it...
  
  
rules/loot.1774606090.txt.gz · Last modified: by mochtire