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rules:skills:technical

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rules:skills:technical [2026/03/27 09:54] mochtirerules:skills:technical [2026/03/27 09:55] (current) mochtire
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 |<fc #009b00>**Electronics**</fc>|The character is capable of building, repairing and analysing small electronic devices like scanners or radios. Whilst a character could build a computer with this skill programming one requires the Mathematics skill. This skill also allows for the creation of relevant crafting blueprints.|None|180b| |<fc #009b00>**Electronics**</fc>|The character is capable of building, repairing and analysing small electronic devices like scanners or radios. Whilst a character could build a computer with this skill programming one requires the Mathematics skill. This skill also allows for the creation of relevant crafting blueprints.|None|180b|
 |<fc #009b00>**Cybersurgery**</fc>|The character is capable of installing devices inside a human body that can operated by the host|Surgery|n/a| |<fc #009b00>**Cybersurgery**</fc>|The character is capable of installing devices inside a human body that can operated by the host|Surgery|n/a|
-|<fc #009b00>**Engineering**</fc>|The character is trained in basic civil and mechanical engineering and can build and repair large scale machinery|None|1800c|+|<fc #009b00>**Engineering**</fc>|The character is trained in basic civil and mechanical engineering and can build and repair large scale machinery|None|180b|
 |<fc #009b00>**Occultism**</fc>|The character has studied ritual magic and is aware of how magical systems work. They can conduct rituals with various intended purposes. For a (non-exhaustive) list click [[rules:skills:technical:occult|here]]|None|n/a $| |<fc #009b00>**Occultism**</fc>|The character has studied ritual magic and is aware of how magical systems work. They can conduct rituals with various intended purposes. For a (non-exhaustive) list click [[rules:skills:technical:occult|here]]|None|n/a $|
  
rules/skills/technical.1774605299.txt.gz · Last modified: by mochtire