The Zone

A Near Future Sci-Fi LARP

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rules:usage

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rules:usage [2023/03/22 14:48] mochtirerules:usage [2026/03/24 10:54] (current) mochtire
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 <fc #e37700>**Non-Standard Actions**</fc> <fc #e37700>**Non-Standard Actions**</fc>
  
-The **Surgery**, **Gun Smithing** and **Armour Smithing** skills have very specific uses between missions and during downtime. They are primarily intended as a means of making a small downtime income by selling your skills. However it is possible for them to have a practical application on missions. Should an unusual new weapon appear, or a body with unusual wounds and so on, then they will have a suitable QR code if your skill can be applied to the situation. Full instructions will be on the QR code, or with the referee watching the object in question.+The **Gun Smithing** and **Armour Smithing** skills have very specific uses between missions and during downtime. They are primarily intended as a means of making a small downtime income by selling upgrades to other players, or to research new upgrades. However it is possible for them to have a practical application on missions. Should an unusual new weapon appear then they will have a suitable QR code if your skill can be applied to the situation. Full instructions will be on the QR code, or with the referee watching the object in question.
rules/usage.1679496527.txt.gz · Last modified: by mochtire