spaces:manor
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| **Originally stolen from the arch-enemy of a couple of the player characters, the Manor House is known around the southern half of the Zone as the home and base of operations of the Manor House Mob, a faction formed almost by accident. It is a large manor situated some distance from any other buildings, with a large garden and surrounded by a very thick hedge.** | **Originally stolen from the arch-enemy of a couple of the player characters, the Manor House is known around the southern half of the Zone as the home and base of operations of the Manor House Mob, a faction formed almost by accident. It is a large manor situated some distance from any other buildings, with a large garden and surrounded by a very thick hedge.** | ||
| + | <fs large>< | ||
| + | **All player characters with access to the Manor House receive the following benefits.** | ||
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| + | |Decent Beds|Base health increases from 30 to 40| | ||
| + | |The Library|Characters can learn First Aid, Medicine, Engineering and Electronics for free| | ||
| + | |The Memorial Library|Characters can learn Rapid Reload and Hide Tracks for free, courtesy of Captain Jason Hail (deceased)| | ||
| + | |Document Stash|The following documents are available to all. {{ : | ||
| + | |Occult Library|There is a large collection of very old books on the [[rules: | ||
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| + | <fs large>< | ||
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| + | |The Long Gamer Archive|A trove of paper records stolen from the Long Gamer faction. This can be used according to the rules [[spaces: | ||
| + | |Gardens|No longer ornamental, these are now capable of growing crops. Progress will be much slower than using hydroponics or printing, and tests still need to be done to ensure the soil is safe.| | ||
| + | |The Cellars|The previous owners left behind a small quantity of quite well hidden brandy, and the occult society that lodged with them had six bottles of a pale green liquid that appears to be alcoholic. The cellars have also had a couple of reinforced cells installed.| | ||
| + | |Power|Solar panels and accompanying batteries are sufficient to run heating, lights and cooking. There is no spare power for anything else. There are backup generators with a very small amount of remaining fuel.| | ||
| + | |Other...|There is an incidence of the Car Crash anomaly at the back of the building. This has previously been weaponised by Elias (deceased)| | ||
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| + | <fs large>< | ||
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| + | **The hedge has been reinforced with a steel fence around 50% of the perimeter and the only entrance has a steel gate.\\ | ||
| + | \\ | ||
| + | The entire building has been hardened against EMP attacks.** | ||
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| + | <fs large>< | ||
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| + | **Currently there are no crafting facilities at the Manor House.** | ||
spaces/manor.1764934076.txt.gz · Last modified: by mochtire
