spaces:new
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| spaces:new [2026/03/31 10:41] – mochtire | spaces:new [2026/04/01 08:12] (current) – mochtire | ||
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| - | **If you want to do anything else in your space other than eat and sleep it will almost certainly need power. You could scrounge up a petrol generator, but fuel will be an ever-present problem. Solar panels can be found, but they are by necessity quite visible. If you want to run a few light bulbs you won't need very much, if you're looking to set up 3D printing and a full biohazard lab, that needs quite a bit more. | + | **If you want to do anything else in your space other than eat and sleep it will almost certainly need power. You could scrounge up a petrol generator, but fuel will be an ever-present problem. Solar panels can be found, but they are by necessity quite visible. If you want to run a few light bulbs you won't need very much, if you're looking to set up 3D printing and a full biohazard lab, that needs quite a bit more.** |
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| - | ** | + | **If you want to use your space for any crafting you will need a means to do so. The modern version would be CAD software and 3D printers, going old school would be a forge and a workbench. The technical skills, i.e. working with weapons, armour or explosives would need the ability to work with metal and a levelled table for the assembly, and would thus be the easiest skills to work with. It is worth nothing that blueprints going out as loot tend to be CAD files and thus of little use to someone using old-fashioned method. Transposing them to paper or something you can read on a phone is a viable option though.** |
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| + | **The game team are generally happy to negotiate almost anything. Having a space maintained to run away to, to store dubious or dangerous materials, to house captives, all of this is possible. Just ask, the worst you'll get is " | ||
spaces/new.1774953670.txt.gz · Last modified: by mochtire
