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Skills List
Skills are divided into four sections.
Combat Skills | Survival Skills | Scientific Skills | Technical Skills
Any skill where the cost is listed as n/a cannot be taken as one of your 4 starting skills and must be learned from a PC in game.
Advanced Skills
Medicine, Mathematics, Physics, Chemistry and Biology all have Advanced versions of the skill available. It is possible that further skills will also gain an Advanced version as time goes on.
Advanced versions of a skill confer almost no mechanical benefit in game. They are designed primarily as a roleplay aid, signifying your character as an “expert” in a specific field. An Advanced physicist might have a Phd, a long distinguished career in academia and so on, but in terms of accessing QR codes, following plot or downtime research into discovered materials or data there is no real difference. The only advantage the Advanced skill confers is the ability to start a research project from scratch. Investigating something that already exists does not require the Advanced skill, only creating new theories from your own ideas.
