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        <title>&lt;span style=&quot;font-size:200%; color:#e37700&quot;&gt; The Zone&lt;/span&gt; - farm</title>
        <description>&lt;span style=&quot;font-size:200%&quot;&gt; A Near Future Sci-Fi LARP&lt;/span&gt;</description>
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       <dc:date>2026-05-03T10:15:33+00:00</dc:date>
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        <title><span style="font-size:200%; color:#e37700"> The Zone</span></title>
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        <dc:date>2025-05-31T14:54:11+00:00</dc:date>
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        <title>downtime</title>
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        <description>Farm/Manor Downtime Options

Hiring Guards - Manor House - Can be paid from central pot.

A door guard can be hired for the Manor House at a cost of 500c per week. If these are hired solely for the weekend of an event then only one week needs to be paid for but if they are intended as a permanent fixture then all eight weeks will need to be paid for. Giving the guard access to the food pot reduces the cost to 150c.</description>
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        <title>farmarchive</title>
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        <description>The Farm Data Archive

Research Opportunities

The links below have lists of available starting points for a research project. As each starting point is followed up it will generate a series of new starting points and some opportunities to create crafting schematics.</description>
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        <dc:date>2025-10-30T17:41:04+00:00</dc:date>
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        <title>farmkit</title>
        <link>https://thezonelarp.co.uk/doku.php?id=farm:farmkit&amp;rev=1761846064&amp;do=diff</link>
        <description>The Farm

As the farm is expanded, fortified and new facilities are added, players will be able to manufacture new items from scratch using 3D printing technology. As new recipes and schematics are acquired, the available equipment will be listed here. Manufacturing your own kit has a cost in both time and resources. For now, the resource element will be listed as a cash cost in credits. That may well change over time. The time cost is measured in how many of a given item you can make in a singl…</description>
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        <title>farmlibrary</title>
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        <description>The Farm Library

Players managed to seize one of the Long Gamer&#039;s fabled archives of paper documents. This is currently stashed at the Farm. To be clear, everything listed here is a paper record of some description. Files held digitally are in the Data Archive section.</description>
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        <dc:date>2022-12-15T08:08:20+00:00</dc:date>
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        <title>fhome</title>
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        <description>The Farm Data Archive
The Farm (player-built crafting space)

The Farm Data Archive</description>
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        <description>The Manor House

The acquisition of the Ponsonby Estate brings with it new facilities and some new options and bonuses for characters with access to it.

Security

There is a very thick hedge around the entire house, virtually impossible to get through without cutting equipment and a</description>
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        <title>openprojects</title>
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        <description>Currently Available Samples &amp; Data

If you find anything on a mission you can keep it, sell it or store it at the Farm. If you stash something at the Farm then please hand it in to a referee. At the end of the event we will upload pictures here and anyone can take the item and analyse it.</description>
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        <dc:date>2025-05-29T11:41:21+00:00</dc:date>
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        <title>radios</title>
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        <description>Radio Equipment

After a series of incidents where comms were breached, players did a certain amount of work to rectify that.

Frequency Scanner - Designed and built by Leon Morgan

At the start of a mission, someone back at the Bar or the Manor House can use the scanner to see if they can access enemy communications. If it&#039;s possible, the player at the Bar/Manor will be told the radio channel the NPCs are using for that mission. They can pass that along to the team on the mission. Some NPCs, no…</description>
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