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rules:work [2021/06/28 10:29] mochtire |
rules:work [2023/03/23 11:37] (current) mochtire |
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- | =====Finding Work===== | + | ;#; |
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- | The players have all been smuggled into the Zone by the same gang and brought to the Rutherford' | ||
- | ====Missions==== | + | **The players have all been smuggled into the Zone by the same gang and brought to the Bar. This bar acts as the hub for all trade and activity in the immediate area around it. The bar is run by the Barkeeps and is open 24/7. They act as brokers for trade, bankers for everyone' |
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- | All missions | + | **All mission briefings |
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+ | **It is recommended that you chat with your fellow freelancers before signing up for missions. You may have skills required elsewhere, or perhaps your particular niche is filled. We expect a certain amount of negotiation and horse-trading as to who goes where. Certain clients may well refuse to take specific freelancers along on a mission, usually due to a poor reputation with that client.** | ||
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+ | **All contracts | ||
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+ | **With all contracts the money is paid out to whoever is first to complete the contract to the satisfaction of the Barkeeps, based on criteria provided by the client. In rare cases, the Barkeeps may well consult with the client | ||
+ | ** | ||
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+ | **Freelancers can also post their own contracts at any time. The Bar will charge between 10 and 20% of the posted bounty as their fee, payable | ||
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+ | **The Bar is home to several information brokers, who frequently move between bars plying their trade. They will often pay for data found on missions, or offer up payment to go and find specific information whilst out on other missions. Other NPCs may also offer bounties on specific items found out in the Zone. Some NPCs may drop loot, others may drop the GPS coordinates of their loot stash so you need to go and hunt for it later.** | ||
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- | Missions | + | <fc # |