The Zone

A Near Future Sci-Fi LARP

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rules:food

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Food & Drink

Food and drink are perhaps the key concern for all freelancers. Whilst some have the skills to live off the land, it is not a very sustainable lifestyle. Much of the water available in the Zone is contaminated and the ecosystem is inherently unpredictable, making meat something of a risky prospect as well. Packaged food that has not long since gone off is increasingly difficult to scavenge as almost all of it has already been looted. Most survivalists last about a year or so before malnutrition sets in, or the contamination in their diet causes debilitating side effects.

The smuggling gangs bring in supplies of food from outside the Zone. The majority is either canned food or some form of dehydrated food, like noodles, soups or couscous. Small amounts of other goods are brought in, but these are rare and become high priced items for those looking to splash out.

Food

There are three ways a player character can acquire food.

Firstly, the Bar has a ready supply of packaged noodles. These are free out of character and come as part of the lifestyle payments you will make during downtime so have no in character cost during play. The Bar also has many other food items available for an in character cost, mostly canned goods and packaged sweets, these are also free out of character.

Secondly some player characters have skills that allow them to live off the land. These skills reduce lifestyle costs to either 50% or zero, whilst still allowing the character to access the free noodles at the Bar. Players relying entirely on these skills to eat should take careful note of the points above about the longevity of people living this way.

Finally, characters with access to the right facilities can craft food. The Farm currently has all the required facilities for those with access.

Players are asked not to consume anything else whilst in character. Please go to your out of character tent to eat anything else you may have brought with you.

Drinks

All of the bars have solar power and water purification systems, so players have access to an unlimited supply of clean drinking water and water to re-hydrate food products. It is suggested players bring an opaque drinking bottle with them. Players should not visibly be drinking anything other than water unless they have purchased it from the bar, but filling up the water bottle with something else whilst out of character and then drinking it in character is acceptable.

The Bar will usually have a small supply of energy drinks, some fruit juice, and any other canned drinks they've come across. These will all have an in character cost in credits.

Booze

All of the bars produce a limited amount of distilled spirits of one form or another. Very occasionally, small amounts of beer are smuggled in. All of the alcohol available behind the bar costs in character credit, but is free out of character.

Anyone with access to suitable crafting facilities, e.g. the Farm, can make a supply of alcohol. They can flavour that in any way they see fit in much the same way the Bar produces its alcohol supplies. producing the alcohol takes a downtime action though. This is obviously not an option for new players.

If you have brought booze with you out of character, please decant it into something opaque so that you appear to be drinking water. Booze, especially bottled spirits, are extremely expensive in character and occasionally go out as high-end loot. Access to alcohol is supposed to be limited by design. Please respect that.

rules/food.1690807002.txt.gz · Last modified: 2023/07/31 12:36 by mochtire