This is an old revision of the document!
Everything below should be considered suggestions. The game team is far more concerned that your behaviour fits the setting rather than your clothing.
As such, movies like the Mad Max series are probably not the best place to look for kit inspiration. Weathering kit is probably not necessary either.
The hope is to promote immersion by providing a world that's internally consistent and easy to slide into, rather than through high-end kit and props.
Obviously, the game is directly stolen from inspired by the S.T.A.L.K.E.R. series of PC games, so a lot of kit inspiration can be derived from those.
A typical rookie stalker or bandit.
A more experienced stalker wearing a suit designed to protect against the hazards of the Zone rather than gunfire.